About Us

SuperCoding provides a safe and fun learning environment that encourages big-thinking, nurtures the idea's of our brilliant young students, and provides them with the tools necessary to help bring them to life with coding and engineering skills.  

 
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We are constantly introducing innovative technology into our programs, challenging the creative thinking of our students and guiding them on a pathway to excel in Science, Tech, Engineering, Art and Math (STEAM).  

Founded in Los Angeles by three experienced Tech and Education entrepreneurs from the USA, United Kingdom, and China, the SuperCoding team knows what it takes to be successful in the tech Industry.

There has never been a better time to learn how to code!

 

Team

The SuperCoding team is made up of a diverse and multi-disciplined group of people that are passionate about education, coding and technology.

We are co-founders, teachers, parents and proud SuperCoders! We have applied our extensive knowledge from running electric vehicle companies, founding IoT companies, working in the gaming industry and studying at prestigious universities to develop unique and engaging programs to put our amazing students on a path towards a successful future in STEAM industries.

 

SuperCoding Programming Instructors

 
Julian M. Rice   julian.rice@supercoding.io

Julian M. Rice

julian.rice@supercoding.io

Game Developer & Programmer

Majoring in Linguistics and Computer Science, and Japanese at UCLA. Julian has 4 years of teaching and tutoring experience.

Specializes in programming languages and video game development, and has extensive experience with C++, Python, various web languages, and educational game design.

 
Phil Donahue

Phil Donahue

Professional Game Designer,

Founder of Game Design Network.

Phil has worked on several college campuses teaching Game Design&Programming, 3D Art, Animation, Prototyping, Team Production, Portfolio, and several other classes, he is currently working with the USC Advanced Game Production Laboratory as Creative Director on Pytheas slated to be published on Steam and the Oculus store in late 2019 / early 2020.

 
 

Join Our Team

Interested in joining our team? Get in touch with us today!

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